Factsheet

Developer:
Ludopium
Based in Cologne, Germany

Release date:
1 Nov, 2017

Platforms:
Installation

Website:
ludopium.com/lightbox

Description

A custom game installation that physically engages players through an immersive experience in the space between light and darkness.

Light Box is a complete kit for configuring video games in real space. It transports players to the center of a game, where they point a beam of light at LED targets installed in patterns adapted to the location. Light Box can be set up for a single player, multiplayer, or even a freeform experience of light and sound.

In every configuration of Light Box, players engage with their environment by triggering LED targets. They pick up a light source and intuitively engage with the game in physical space, moving around to discover the functionalities.

History

Light Box was initially created as a university project by Bálint Márk and György Droste. The idea behind the project was to create a platform for many different types of games. The basic act of interacting with objects by shining light on them turned out to be engaging enough to upgrade the project and give it a Ludopium makeover. Light Box was used to create an installation for the Clash of Realities Cologne in 2017 and later at the FACT festival Budapest in 2018.

Features

  • Modular system
  • Accommodating to many different types of games
  • Intuitive controls
  • Immersive experience
  • Surround sound audio

Videos

Trailer YouTube

Gameplay Video YouTube


Images

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LIGHT BOX Final (1).png
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Copy of IMG_4493.png

There are currently no logos or icons available for Light Box. Check back later for more or contact us for specific requests!


Awards & Recognition

  • "Clash of Realities 2017"
  • "FACT Festival 2018"

About Ludopium

Boilerplate
We like to create audiovisual experiences in the form of music games and ludic installations.

More information
More information on Ludopium, our logo & relevant media are available here.


Light Box Credits

Bálint Márk
Game Designer

György Droste
Game Designer

Juan Orjuela
Musician - Sound Designer

Utz Stauder
Main Programmer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks